Happiness: A buyer’s guide
a new model of consumption. Norton, along with Dan Ariely, a behavioral economist and professor at Duke University’s Fuqua School of Business, has coined the term “conceptual consumption” to describe our willingness to spend real money on abstract goods. Among other things, they argue, it helps explain the sort of long-term payoff we get from a memorable dinner with a loved one. It’s a testament to the power of such conceptual goods, they argue, that in certain settings we privilege the concept over actual physical consumption - such as when we decide not to go back to the restaurant where we had the special dinner because we’re afraid it would dilute the memory. The more we learn about consumer behavior, Ariely and Norton argue, the more we will realize that nearly every decision we make as consumers is primarily conceptual.
Good games are a social experience, and therefore a useful way to spend your money. Now if there was a game that contributed to charity, you'd nail all three pillars of happiness!

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